More than ever, I can feel the difference between bigger men and the smaller guards. It's hard to put into context how important that is for NBA 2K MT immersion. This is further improved on the PlayStation 5 because of their haptic feedback on the control. 2K might have found the most balanced and realistic rebounding system they have had in series history. The best way for me to represent this feature of the game is to say, every moment a rally belongs to a player, I feel like I know how they came down with the ball. There are two areas of the gameplay I love more than others. The Impact Engine is one of them. The amount of contact dunks, chucks, and other more subtle flashes in the sport help to make some of their most exciting sequences within the game. There are a few outstanding gameplay moments that stem out of this upgrade which are only possible on the next-gen edition.
If you want to observe the most fundamentally solid and purest notion of hoops in 2K, you owe yourself to try a WNBA game. Since the sport is balanced and it doesn't exaggerate the size or athleticism of the players in the W, you get a smoothness that has to be seen to fully appreciate. This aspect of the game is about as near perfect as you can get. If you jump to the 4:01:00 mark of the video below, you can observe a Seattle Storm vs. Las Vegas Aces game.
PARK play is presumed to be over-the-top, but it is at its best when it's still ruled by some level of basketball concept. It seems like 2k has seen a much greater balance in this region at NBA 2K21. Where current-gen had issues in certain regions, 2K has apparently used that info and community feedback to deliver something sweet on next-gen. The dribbling, physicality and player-developing journeys have inspired me to get back into a mode I had fallen from favor with over the past few years. One of the biggest issues many users had with the current-gen version were associated with the shooting. To put it plainly, the majority of the 2K community fought to take. Section of these complaints could be chalked up to whiners who only want things simple, but another part of it was valid. On the next-gen edition, 2K seems to again have found the balance based on community feedback. The shot meter is larger, and there is still a way to utilize shot-aiming, but with even more management than previously.
Another part of the gameplay I was impressed with is that the dribbling. The capacity to control the rate of your movements can't be understated. It provides a legitimate skill gap for those who are more comfortable with the sticks compared to their peers, and Cheap NBA 2K21 MT if chained together correctly with the ideal players, it may create some of their most rewarding moments in the sport. Most of what makes the gameplay improved would not be possible in any manner if the action felt as"grabby" because it's in different variations. It isn't as simple to create the magnetic contact which strangely impeded a ball-handler's motion. In previous years, this was the meta on defense, but now it is a bit more about anticipation rather than riding the wave of a flawed mechanic.